Kamis, 13 November 2008

What Brings a Scene to Life

09.30

Aaron Gilman, our guest blogger for the past month, has published an article in the Animation Mentor newsletter for the Tips & Tricks column. His article “What Brings a Scene to Life” discusses how it’s a character animator's job to tap into “archetypes” when creating a performance.

First off, I want to define the word "archetype". The Greek roots are arkhe- ("first" or "original") + typos ("model", "type"). The meaning behind the word was advanced by the famous psychologist, Carl Jung. Archetypes can be defined as innate, universal prototypes for ideas, and may be used to interpret human observations of the universe. In simple terms, archetypes are stereotypes or preconceived notions of a concept that all human beings carry inside of them. Through our own collective experiences and personal observations of the universe, we build concepts and ideas for things that we carry in our psyches our entire lives.

To read the full article, click here:
http://www.animationmentor.com/newsletter/1108/feature_geek.html#aaron

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